Cecilia D'Anastasio / Wired:
Franchised esports leagues have allowed players to become full-time employees but critics say game publishers like Activision have too much power over players — Franchised leagues are a modern experiment in what happens when a marketing initiative becomes a billion-dollar industry.
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Saturday, September 12, 2020
Franchised esports leagues have allowed players to become full-time employees but critics say game publishers like Activision have too much power over players (Cecilia D'Anastasio/Wired)
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A look at "Stanford inside Stanford", where VCs pursue 18- and 19-year-old students, offering mentorship and funding in a bid to convert promise into profit (Theo Baker/The Atlantic)
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